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Client ​

The JellyCommands client is the core of every project. It extends the discord.js client to add additional functionality.

Get Started ​

The basic setup is shown below. The intents field is required by the discord.js client.

js
import { JellyCommands } from 'jellycommands';

const client = new JellyCommands({
	clientOptions: {
		// Intents is required
		intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES],
	},
});

client.login();

Options ​

components ​

The recommended way to load components is to pass in a directory path (or paths). JellyCommands will recursively search the given path(s), and load any components it finds. Every export will be checked, and anything that isn't a component is ignored. Files that start with _ or don't match the allowed extensions will also be ignored.

clientOptions ​

This is passed directly to the discord.js client

props ​

The built-in way to pass data through a JellyCommands app

messages ​

Customise JellyCommands responses

messages.unknownCommand ​

  • Type: string | MessagePayload | InteractionReplyOptions

The default message sent when an unknown command interaction is recieved

dev ​

DX focused developer mode

dev.global ​

  • Type: boolean

Whether dev mode should be enabled globally

dev.guilds ​

  • Type: string[]

The guilds to register dev mode commands in

cache ​

  • Type: boolean
  • Default: true

Enables JellyCommands cache. It's recommended to keep this on

debug ​

  • Type: boolean

Enables debug messages to be printed to console. If a non-empty DEBUG environment variable is set then this will automatically be enabled.

fs ​

fs.extensions ​

  • Type: string[]
  • Default: ['.js', '.ts']

Only files that end in these extensions are loaded.

MIT Licensed